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Saturday, July 31, 2010

Store manager tells robber Jesus wouldn't approve

From http://apnews.myway.com/article/20100731/D9H9TI3G0.html
via snopes.com

"POMPANO BEACH, Fla. (AP) - A cell phone store manager in South Florida dissuaded an armed man from robbing the store by telling him Jesus wouldn't approve. Instead of panicking when the suspect pulled a weapon, Nayara Goncalves started talking with him. He was jobless, and the 20-year-old Christian offered to connect him with friends who could help him find work.


She said she believed the man when he said he attended church and wasn't a bad person. She told him the answer to his financial problems wasn't in the cash register.

Then, the clerk nudged him with a little sin of her own. She said the store would hold her responsible for any cash he stole.

Goncalves said, "I just wanted to remind him that he knew better."
---
Information from: The Miami Herald, http://www.herald.com"

Wow.

It's good not to panic in situations like these.

The cell phone store manager handled it well.

With words and calm instead of a gun and/or panicking.

;)

-Rob

Namco vs. Capcom prepped as pair of crossover fighters?

From http://comic-con.gamespot.com/story/6270125/namco-vs-capcom-prepped-as-pair-of-crossover-fighters/?tag=rumor-control%3Btitle%3B1

"Game Informer sources suggest each publisher will put out its own take on the conflict, one built on Street Fighter IV engine, the other based on Tekken 6.


Source: Game Informer is reporting that Namco and Capcom are working together on a pair of crossover fighting games built off the Tekken 6 and Street Fighter IV engines.

What we heard: While the fighting game genre hasn't been the same since the heyday of arcades, crossover efforts have been one surefire way to draw attention. In 2008, Mortal Kombat vs. DC Universe scored the last big hit for Midway Games, and next year's Marvel vs. Capcom 3 dominated this year's Capcom booth at the Electronic Entertainment Expo.

Is it time for a rematch of Namco x Capcom in fighting game form?

With Street Fighter, Soulcalibur, and Tekken, Capcom and Namco own some of the biggest fighting game franchises in the world, but the two publishers' brawlers have very different play styles. Capcom generally restrains its fighting action to a single 2D plane and features fireballs as commonly as fisticuffs, while Namco's fighters allow for more free-roaming movement and lean more toward melee combat.

Those different styles would make settling on a middle ground for a crossover game difficult, but the Game Informer report offers an interesting solution to the problem. According to the rumor, Namco would make a game called Namco vs. Capcom using its own style and based on the Tekken 6 engine. Meanwhile, Capcom would produce Capcom vs. Namco how it saw fit and build the game on the Street Fighter IV engine.

That's a similar approach to one used for Capcom's original cross-company crossover with SNK. Beginning in 1999, Capcom created a handful of titles using both companies' characters, including arcade and console editions of Capcom vs. SNK and Capcom vs. SNK 2. Meanwhile, SNK created SNK vs. Capcom card-battling games and a fighter for its short-lived Neo Geo Pocket Color console, and years later it released SVC Chaos: SNK vs. Capcom for the Neo Geo, PlayStation 2, and Xbox.

As for Namco's fighting game crossovers, they've been more limited in scope. Each of the console versions of Soulcalibur II featured an exclusive guest character, with the GameCube version including Nintendo's Zelda star Link, while Xbox players got to take control of Todd McFarlane's Spawn. For the PS2 version, Namco brought in one of its own brawlers, with Tekken's Heihachi entering the weapons-based fighter bare-handed. The publisher took a similar approach with Soulcalibur IV, shipping the game with Star Wars icons Darth Vader and Yoda as exclusive characters on the PlayStation 3 and Xbox 360, respectively.

Namco and Capcom have also worked together on a crossover project before, even though it never saw release outside of Japan. In 2005, Namco published Namco x Capcom for the PS2. Unlike the SNK-Capcom games, Namco x Capcom was a role-playing game featuring more than 200 characters pulled from both publishers' entire catalogs, including non-fighters like Klonoa, Ghosts 'n Goblins, Xenosaga, and Resident Evil.

Game Informer's story doesn't name its sources and clearly labels its report as "rumor." However, it also says the crossover will be announced in a trailer this Saturday at Comic-Con. Looking through the Comic-Con panel schedule, Capcom does have Super Street Fighter IV producer Yoshinori Ono scheduled to give a talk reflecting on his latest game and offering "his exciting vision for the future of the franchise."

The official story: "We don’t comment on speculation or rumors."--A Capcom representative.

"We do not comment on rumors or speculation."--A Namco representative.

Bogus or not bogus?: There's not enough info to make a call just yet, but the rumor makes sense. Both companies have been amenable to such partnerships in the past, and two distinct crossovers would generate tons of interest. Check back with GameSpot throughout the weekend for the latest from Comic-Con."

Folks this could get interesting!!

Keep watching!

;)

-Rob

Friday, July 30, 2010

Obama’s “mongrel people” remark raises a touchy topic. What did he say, and what does “mongrel” mean?

From http://hotword.dictionary.com/?p=1156

"Yesterday, President Barack Obama visited daytime talk show “The View” and touched on a wide range of topics, including Lindsay Lohan’s prison term. But during a more serious exchange, Obama used a word to describe African-Americans that has its own complex and emotional history: “mongrel.”


The president and the five “View” co-hosts were discussing the recent controversy around Shirley Sherrod and the dilemmas of race in America. Barbara Walters offered this comment and question to President Obama: “You do not describe yourself as a black president. Your mother was white. Would it be helpful or why don’t you say ’I'm not a black president, I’m bi-racial?”

Obama responded, in part: “The interesting thing about the African-American experience in this country is that we are sort of a mongrel people, I mean we’re all kinds of mixed-up. Now that’’s actually true for white America as well, but we just know more about it.”

Mongrel has several meanings. In botany, it refers to “any plant resulting from the crossing of different breeds or varieties.” Used generally, it can describe “of mixed breed, nature, or origin.” If you are talking about breeding animals, especially dogs, a mongrel is “a dog of mixed or indeterminate breed.” And in the ugly history of racism, “mongrel” has been used to demean couples of different ethnicities and children of mixed race.

This last sense of mongrel invokes another nasty word, miscegenation, which is a derogatory term for couples of mixed race who marry and have kids. In many states anti-miscegenation laws made it a crime for two people of different races to have a relationship or engage in intimate activities. The Supreme Court found these laws to be unconstitutional in 1967.

This explanation barely scratches the surface of the context behind “mongrel,” and doesn’t begin to touch upon Obama’s use of the word or his intentions. That’s where you come in. The president is known for his precise and astute use of language. Do you think he meant to rehabilitate the word, by emphasizing the positive or neutral aspects of its history? Did he use “mongre,l” knowing full well that it has some an offensive tinge, as a reminder of the hardships that mixed-race families have faced for centuries? Or do you think he was simply not thinking about every word that came out of his mouth?"

Interesting to say the least.

;)

Narcissism and the Dynamics of Evil

Narcissism and the Dynamics of Evil

Welcome to my new blog btw!!

I hope you all enjoy my random posts on various subjects.

God bless!!

;D

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